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Image To Sewing Pattern Generator With Diamond Grid Lines

(Free & Supports Bulk Upload)

Drag & drop your images here or

The result will appear here...
You can edit the below JavaScript code to customize the image tool.
/**
 * From an image, generates a sewing pattern for a simple pet coat with specified measurements.
 * The pattern includes the user's image as a texture, diamond grid lines for quilting,
 * and annotations for construction.
 *
 * @param {Image} originalImg - The javascript Image object to use as the fabric pattern.
 * @param {number} chest - The chest girth measurement in inches. Default is 27.5".
 * @param {number} neck - The neck circumference measurement in inches. Default is 16.5".
 * @param {number} backLength - The length from collar to tail in inches. Default is 16".
 * @param {number} gridSize - The size of the diamond grid lines in inches. Default is 2".
 * @returns {HTMLCanvasElement} A canvas element displaying the generated sewing pattern.
 */
async function processImage(originalImg, chest = 27.5, neck = 16.5, backLength = 16, gridSize = 2) {
    // A constant to convert inches to pixels for drawing. Increase for higher print resolution.
    const scale = 30; // 30 pixels per inch
    const padding = 3 * scale; // 3-inch padding around the pattern

    // Convert all inch measurements to pixel dimensions
    const back_px = backLength * scale;
    const chest_half_px = (chest / 2) * scale;
    // A reasonable approximation for the flat pattern neck opening is ~1/3 of the circumference
    const neck_opening_width_px = (neck / 3) * scale;
    // Taper the pattern slightly towards the tail for a better fit
    const tail_half_px = chest_half_px * 0.85;

    // Calculate overall canvas dimensions
    const canvasWidth = chest_half_px * 2 + padding * 2;
    const canvasHeight = back_px + padding * 2;

    // Create and setup the canvas
    const canvas = document.createElement('canvas');
    canvas.width = canvasWidth;
    canvas.height = canvasHeight;
    const ctx = canvas.getContext('2d');
    ctx.fillStyle = 'white';
    ctx.fillRect(0, 0, canvas.width, canvas.height);

    // --- Define key coordinates for the pattern shape ---
    const top_y = padding;
    const chest_level_y = padding + back_px * 0.3; // Y-coordinate for the widest chest part
    const tail_y = padding + back_px;
    const center_x = canvas.width / 2;

    const p_neck_l = { x: center_x - neck_opening_width_px / 2, y: top_y };
    const p_neck_r = { x: center_x + neck_opening_width_px / 2, y: top_y };
    const p_chest_l = { x: center_x - chest_half_px, y: chest_level_y };
    const p_chest_r = { x: center_x + chest_half_px, y: chest_level_y };
    const p_tail_l = { x: center_x - tail_half_px, y: tail_y };
    const p_tail_r = { x: center_x + tail_half_px, y: tail_y };

    // --- Draw the main pattern piece path using smooth curves ---
    ctx.beginPath();
    ctx.moveTo(p_neck_l.x, p_neck_l.y); // Start at top-left neck

    // Left side curve from neck, out to chest, and down to tail
    ctx.bezierCurveTo(
        p_neck_l.x, chest_level_y, // Control point 1 (shapes shoulder)
        p_chest_l.x, chest_level_y, // Control point 2 (defines chest width)
        p_tail_l.x, p_tail_l.y // End point at tail
    );

    // Rounded Tail
    ctx.quadraticCurveTo(center_x, tail_y + 1.5 * scale, p_tail_r.x, p_tail_r.y);

    // Right side curve (symmetric to the left side)
    ctx.bezierCurveTo(
        p_chest_r.x, chest_level_y, // Control point 1 (mirror)
        p_neck_r.x, chest_level_y, // Control point 2 (mirror)
        p_neck_r.x, p_neck_r.y // End point at neck
    );

    // Scooped neckline
    ctx.quadraticCurveTo(center_x, top_y + (neck / 5) * scale, p_neck_l.x, p_neck_l.y);
    ctx.closePath();

    // --- Fill the pattern and draw grid lines within it ---
    ctx.save();
    ctx.clip(); // Restrict all subsequent drawing to within the path

    // Fill with the provided image, tiled
    const imagePattern = ctx.createPattern(originalImg, 'repeat');
    if (imagePattern) {
        ctx.fillStyle = imagePattern;
        ctx.fillRect(0, 0, canvas.width, canvas.height);
    }

    // Draw the diamond grid
    const grid_step_px = gridSize * scale;
    ctx.strokeStyle = 'rgba(255, 255, 255, 0.6)'; // Semi-transparent white for visibility
    ctx.lineWidth = 1;
    ctx.beginPath();
    // Lines from top-left to bottom-right (\)
    for (let i = -canvas.height; i < canvas.width; i += grid_step_px) {
        ctx.moveTo(i, 0);
        ctx.lineTo(i + canvas.height, canvas.height);
    }
    // Lines from top-right to bottom-left (/)
    for (let i = 0; i < canvas.width + canvas.height; i += grid_step_px) {
        ctx.moveTo(i, 0);
        ctx.lineTo(i - canvas.height, canvas.height);
    }
    ctx.stroke();

    ctx.restore(); // Stop clipping

    // --- Stroke the final pattern outline ---
    ctx.strokeStyle = 'black';
    ctx.lineWidth = 2;
    ctx.stroke();

    // --- Add Annotations ---

    // Grainline Arrow indicates fabric direction
    const arrowLength = back_px * 0.6;
    const arrowYStart = top_y + back_px * 0.2;
    const arrowYEnd = arrowYStart + arrowLength;
    ctx.beginPath();
    ctx.moveTo(center_x, arrowYStart);
    ctx.lineTo(center_x, arrowYEnd);
    // Arrowhead top
    ctx.moveTo(center_x, arrowYStart);
    ctx.lineTo(center_x - 0.2 * scale, arrowYStart + 0.4 * scale);
    ctx.moveTo(center_x, arrowYStart);
    ctx.lineTo(center_x + 0.2 * scale, arrowYStart + 0.4 * scale);
    // Arrowhead bottom
    ctx.moveTo(center_x, arrowYEnd);
    ctx.lineTo(center_x - 0.2 * scale, arrowYEnd - 0.4 * scale);
    ctx.moveTo(center_x, arrowYEnd);
    ctx.lineTo(center_x + 0.2 * scale, arrowYEnd - 0.4 * scale);
    ctx.strokeStyle = '#333333';
    ctx.setLineDash([5, 3]);
    ctx.stroke();
    ctx.setLineDash([]);


    // Information Text
    const textOriginX = padding / 2;
    let textY = padding / 2;
    ctx.fillStyle = 'black';
    ctx.textAlign = 'left';
    ctx.textBaseline = 'top';

    ctx.font = `bold ${0.6 * scale}px sans-serif`;
    ctx.fillText(`Custom Coat Pattern`, textOriginX, textY);
    textY += 0.9 * scale;

    ctx.font = `${0.5 * scale}px sans-serif`;
    ctx.fillText(`Chest: ${chest}" Neck: ${neck}" Back: ${backLength}"`, textOriginX, textY);
    textY += 0.7 * scale;
    ctx.fillText(`Materials: Ripstop Shell, Fleece Lining`, textOriginX, textY);
    textY += 0.7 * scale;
    ctx.fillText(`Grid: ${gridSize}" Diamond`, textOriginX, textY);
    textY += 1.0 * scale;

    ctx.font = `italic ${0.4 * scale}px sans-serif`;
    ctx.fillText(`* seam allowance not included. Cut 1 Shell, Cut 1 Lining.`, textOriginX, textY);

    // Scale Box for printing verification
    const scaleBoxSize = 1 * scale;
    const scaleBoxX = canvasWidth - padding / 2 - scaleBoxSize;
    const scaleBoxY = padding / 2;
    ctx.strokeStyle = 'black';
    ctx.lineWidth = 1;
    ctx.strokeRect(scaleBoxX, scaleBoxY, scaleBoxSize, scaleBoxSize);
    ctx.font = `${0.4 * scale}px sans-serif`;
    ctx.textAlign = 'center';
    ctx.textBaseline = 'middle';
    ctx.fillText('1" x 1"', scaleBoxX + scaleBoxSize / 2, scaleBoxY + scaleBoxSize / 2);

    return canvas;
}

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Description

The ‘Image To Sewing Pattern Generator with Diamond Grid Lines’ tool transforms an image into a custom sewing pattern specifically designed for making pet coats. Users can input specific measurements for the chest girth, neck circumference, and back length to create an accurate pattern. The generated pattern also includes diamond grid lines which aid in quilting, making it useful for fabric cutting and sewing projects. This tool is particularly beneficial for pet owners who want to create custom outfits for their pets, as well as for crafters and seamstresses looking to incorporate personalized fabric textures into their designs.

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