You can edit the below JavaScript code to customize the image tool.
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function processImage(originalImg, hackTitle = "TIMEMAX EDITION", releaseText = "POST-2022 HACK") {
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
// Set canvas dimensions to match the original image
const width = originalImg.width || 800;
const height = originalImg.height || 600;
canvas.width = width;
canvas.height = height;
// Draw the original image as a background
ctx.drawImage(originalImg, 0, 0, width, height);
// Darken the background to make the title screen text pop
ctx.fillStyle = 'rgba(0, 0, 0, 0.6)';
ctx.fillRect(0, 0, width, height);
// Apply an 8-bit retro color quantization filter
const imgData = ctx.getContext('2d').getImageData(0, 0, width, height) || ctx.getImageData(0, 0, width, height);
const data = imgData.data;
for (let i = 0; i < data.length; i += 4) {
// Reduce color depth to simulate an older game hardware look
data[i] = Math.floor(data[i] / 64) * 64; // R
data[i+1] = Math.floor(data[i+1] / 64) * 64; // G
data[i+2] = Math.floor(data[i+2] / 64) * 64; // B
}
ctx.putImageData(imgData, 0, 0);
// Retro scanline effect
ctx.fillStyle = 'rgba(0, 0, 0, 0.3)';
for (let y = 0; y < height; y += 4) {
ctx.fillRect(0, y, width, 2);
}
// Configure text styling for the hacked title screen
ctx.textAlign = 'center';
ctx.textBaseline = 'middle';
// 1. Draw the Main Hack Title
const titleSize = Math.max(24, Math.floor(width / 10));
ctx.font = `bold ${titleSize}px "Courier New", Courier, monospace`;
// Glitch shadow effect
ctx.shadowColor = '#ff003c';
ctx.shadowBlur = 0;
ctx.shadowOffsetX = 4;
ctx.shadowOffsetY = 4;
ctx.fillStyle = '#fceb00';
ctx.fillText(hackTitle.toUpperCase(), width / 2, height * 0.35);
// Reset shadow
ctx.shadowColor = 'transparent';
ctx.shadowOffsetX = 0;
ctx.shadowOffsetY = 0;
// 2. Draw Subtitle / Release Info
const subSize = Math.max(14, Math.floor(width / 22));
ctx.font = `bold ${subSize}px "Courier New", Courier, monospace`;
ctx.fillStyle = '#00f0ff';
ctx.fillText(`[ ${releaseText.toUpperCase()} ]`, width / 2, height * 0.5);
// 3. Draw "PRESS START" prompt
const startSize = Math.max(18, Math.floor(width / 16));
ctx.font = `bold ${startSize}px "Courier New", Courier, monospace`;
ctx.fillStyle = '#ffffff';
// Blinking effect implies simulation; since it's static, we just draw it solid
ctx.fillText("> PRESS START <", width / 2, height * 0.75);
// 4. Draw Footer Credits
const creditSize = Math.max(10, Math.floor(width / 35));
ctx.font = `${creditSize}px "Courier New", Courier, monospace`;
ctx.fillStyle = '#aaaaaa';
ctx.fillText("CRACKED & TRAINED BY THE TIMEMAX SCENE", width / 2, height * 0.9);
ctx.fillText("© 2022+ ALL RIGHTS REVERSED", width / 2, height * 0.9 + creditSize * 1.5);
return canvas;
}
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