You can edit the below JavaScript code to customize the image tool.
Apply Changes
function processImage(originalImg, fanfareTheme = "Jerry Goldsmith") {
const canvas = document.createElement("canvas");
const ctx = canvas.getContext("2d");
const width = originalImg.width;
const height = originalImg.height;
// Maintain minimum canvas dimensions for UI visibility
canvas.width = width;
canvas.height = height;
// Draw the original image as the background (movie frame)
ctx.drawImage(originalImg, 0, 0);
// Add a cinematic tint
ctx.fillStyle = "rgba(0, 0, 20, 0.4)";
ctx.fillRect(0, 0, width, height);
// Cinematic letterboxing (top and bottom black bars)
const barHeight = Math.max(60, height * 0.15);
ctx.fillStyle = "black";
ctx.fillRect(0, 0, width, barHeight);
ctx.fillRect(0, height - barHeight, width, barHeight);
// Draw a simulated Universal-style wireframe globe in the center
const cx = width / 2;
const cy = height / 2;
const radius = Math.min(width, height) * 0.25;
ctx.strokeStyle = "rgba(255, 255, 255, 0.3)";
ctx.lineWidth = 2;
// Draw Globe Latitudes
for (let i = 1; i < 6; i++) {
let angle = (i * Math.PI) / 6;
let yOffset = radius * Math.cos(angle);
let rOffset = radius * Math.sin(angle);
ctx.beginPath();
ctx.ellipse(cx, cy + yOffset, rOffset, rOffset * 0.3, 0, 0, Math.PI * 2);
ctx.stroke();
}
// Draw Globe Longitudes
for (let i = 0; i < 6; i++) {
ctx.beginPath();
ctx.ellipse(cx, cy, radius, radius * (i / 6), 0, 0, Math.PI * 2);
ctx.stroke();
}
// Draw Globe Outer circle
ctx.beginPath();
ctx.arc(cx, cy, radius, 0, Math.PI * 2);
ctx.stroke();
// Draw simulated audio waveform on the bottom letterbox bar
const waveformY = height - barHeight / 2;
ctx.strokeStyle = "#00ffcc"; // Cyber-neon green/blue
ctx.lineWidth = 2;
ctx.beginPath();
for (let i = 0; i < width; i += 4) {
// Generate a fake audio waveform signature
let amplitude = Math.abs(Math.sin(i * 0.02) * Math.cos(i * 0.005)) * (barHeight * 0.7)
+ Math.random() * (barHeight * 0.3);
ctx.moveTo(i, waveformY - amplitude / 2);
ctx.lineTo(i, waveformY + amplitude / 2);
}
ctx.stroke();
// Add Top UI Text (Identification Interface)
ctx.fillStyle = "white";
ctx.textAlign = "center";
ctx.textBaseline = "middle";
const topFontSize = Math.max(14, width * 0.025);
ctx.font = `bold ${topFontSize}px sans-serif`;
ctx.fillText("UNIVERSAL PICTURES FANFARE AUDIO IDENTIFICATION", width / 2, barHeight / 3);
ctx.fillStyle = "#00ffcc";
ctx.font = `bold ${topFontSize * 0.8}px monospace`;
ctx.fillText("SPECTROGRAM ANALYSIS IN PROGRESS...", width / 2, barHeight * 0.7);
// Center Overlay Match Text
ctx.fillStyle = "#ffd700"; // Gold
ctx.shadowColor = "black";
ctx.shadowBlur = 10;
const mainFontSize = Math.max(20, width * 0.04);
ctx.font = `bold ${mainFontSize}px sans-serif`;
ctx.fillText(`MATCH FOUND: ${fanfareTheme.toUpperCase()} FANFARE`, width / 2, cy);
ctx.shadowBlur = 0; // Reset shadow
// Cover the center of the waveform with a dark box to make bottom text readable
const bottomText = `AUDIO SIGNATURE IDENTIFIED: UNIVERSAL PICTURES ${fanfareTheme.toUpperCase()} FANFARE`;
ctx.font = `bold ${topFontSize}px sans-serif`;
const textWidth = ctx.measureText(bottomText).width;
ctx.fillStyle = "rgba(0, 0, 0, 0.85)";
const boxWidth = textWidth + 40;
const boxHeight = barHeight * 0.6;
ctx.fillRect(width / 2 - boxWidth / 2, height - barHeight / 2 - boxHeight / 2, boxWidth, boxHeight);
// Draw the final bottom text
ctx.fillStyle = "white";
ctx.fillText(bottomText, width / 2, height - barHeight / 2);
return canvas;
}
Apply Changes