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AI Werewolf Transformation Image Generator

(Free & Supports Bulk Upload)

Drag & drop your images here or

The result will appear here...
You can edit the below JavaScript code to customize the image tool.
function processImage(originalImg, effectIntensityStr = "1.0", addMoonStr = "true", addClawsStr = "true") {
    // Parse constraint-compliant string parameters back into their needed types
    const intensity = parseFloat(effectIntensityStr) || 1.0;
    const addMoon = String(addMoonStr).toLowerCase() === "true";
    const addClaws = String(addClawsStr).toLowerCase() === "true";

    const canvas = document.createElement('canvas');
    const w = originalImg.width;
    const h = originalImg.height;
    canvas.width = w;
    canvas.height = h;
    const ctx = canvas.getContext('2d');

    // 0. Base transform: Draw original with heavy dark, contrast and grayscale filters for a rugged "night" look
    ctx.filter = `contrast(${100 + intensity * 45}%) brightness(${100 - intensity * 25}%) saturate(45%) grayscale(25%)`;
    ctx.drawImage(originalImg, 0, 0, w, h);
    ctx.filter = 'none';

    // 1. Midnight Blue Tint (Moonlight Phase) - using multiply to darken and cool the tones
    ctx.globalCompositeOperation = 'multiply';
    ctx.fillStyle = `rgba(16, 28, 52, ${0.6 + intensity * 0.2})`;
    ctx.fillRect(0, 0, w, h);

    // 2. Generate a procedural Full Moon
    if (addMoon) {
        ctx.globalCompositeOperation = 'screen';
        const r = Math.min(w, h) * 0.12;
        const cx = w * 0.85; // Top right positioning
        const cy = h * 0.15;

        // Ethereal Moon Glow
        const moonGlow = ctx.createRadialGradient(cx, cy, r * 0.2, cx, cy, r * 4);
        moonGlow.addColorStop(0, 'rgba(180, 210, 255, 0.9)');
        moonGlow.addColorStop(1, 'rgba(0, 0, 0, 0)');
        ctx.fillStyle = moonGlow;
        ctx.beginPath();
        ctx.arc(cx, cy, r * 4, 0, Math.PI * 2);
        ctx.fill();

        // Solid Moon Base
        ctx.globalCompositeOperation = 'source-over';
        ctx.beginPath();
        ctx.arc(cx, cy, r, 0, Math.PI * 2);
        ctx.fillStyle = '#E8F0FF';
        ctx.fill();

        // Moon Texture/Shading (adding simple spherical depth)
        const moonShadow = ctx.createRadialGradient(cx - r * 0.3, cy - r * 0.3, r * 0.1, cx, cy, r);
        moonShadow.addColorStop(0, 'rgba(255, 255, 255, 0)');
        moonShadow.addColorStop(1, 'rgba(20, 30, 50, 0.7)');
        ctx.fillStyle = moonShadow;
        ctx.fill();

        // Moonlight Rays cascading over the image
        ctx.globalCompositeOperation = 'screen';
        const rays = ctx.createLinearGradient(cx, cy, 0, h);
        rays.addColorStop(0, 'rgba(140, 170, 255, 0.25)');
        rays.addColorStop(1, 'rgba(0, 0, 0, 0)');
        ctx.fillStyle = rays;
        ctx.fillRect(0, 0, w, h);
    }

    // 3. Beast Fur / Grunge Texture Overlay (simulating werewolf skin/hair)
    ctx.globalCompositeOperation = 'overlay';
    const numStrokes = (w * h) * 0.004 * intensity; // Proportional to resolution
    ctx.lineWidth = Math.max(1, w * 0.0015);
    for (let i = 0; i < numStrokes; i++) {
        const x = Math.random() * w;
        const y = Math.random() * h;
        const len = Math.random() * (h * 0.06) + (h * 0.01);
        const angle = Math.PI / 2 + (Math.random() - 0.5) * 0.7; // Mostly flowing downwards

        ctx.beginPath();
        ctx.moveTo(x, y);
        ctx.lineTo(x + Math.cos(angle) * len, y + Math.sin(angle) * len);
        // Mix dark beast fur and some moonlight highlights
        ctx.strokeStyle = Math.random() > 0.35 ? 'rgba(10, 10, 10, 0.5)' : 'rgba(220, 230, 255, 0.2)';
        ctx.stroke();
    }

    // 4. Transform bright highlights into Beast Eyes / Demonic Hellish glows
    ctx.globalCompositeOperation = 'source-over';
    const imgData = ctx.getImageData(0, 0, w, h);
    const data = imgData.data;

    // We read from an unedited copy of the original to locate original bright spots reliably
    const tempCanvas = document.createElement('canvas');
    tempCanvas.width = w; tempCanvas.height = h;
    const tempCtx = tempCanvas.getContext('2d');
    tempCtx.drawImage(originalImg, 0, 0, w, h);
    const origData = tempCtx.getImageData(0, 0, w, h).data;

    const moonRadius = Math.min(w, h) * 0.12;
    const moonCx = w * 0.85;
    const moonCy = h * 0.15;

    for (let i = 0; i < data.length; i += 4) {
        // Exclude the drawn moon area so it remains purely white/blue instead of turning demonic red
        const px = (i / 4) % w;
        const py = Math.floor((i / 4) / w);
        let inMoon = false;
        
        if (addMoon) {
            const dist = Math.sqrt((px - moonCx) ** 2 + (py - moonCy) ** 2);
            if (dist < moonRadius * 1.5) inMoon = true;
        }

        if (!inMoon) {
            const rOrig = origData[i];
            const gOrig = origData[i + 1];
            const bOrig = origData[i + 2];
            
            // Calculate natural luminance
            const luma = rOrig * 0.299 + gOrig * 0.587 + bOrig * 0.114;

            if (luma > 175) {
                const factor = Math.min(1, (luma - 175) / 80);
                
                // Color mapping: Overwrite bright spots with fierce red, orange and yellow tones
                data[i] = Math.min(255, data[i] + 255 * factor);             // Target Max Red
                data[i + 1] = Math.min(255, data[i + 1] + 130 * factor);       // Target Orange/Yellow
                data[i + 2] = Math.floor(data[i + 2] * (1 - factor));          // Eliminate Blues
            }
        }
    }
    ctx.putImageData(imgData, 0, 0);

    // 5. Theatrical Hunter Vignette (Darkening the edges deeply)
    ctx.globalCompositeOperation = 'multiply';
    const vig = ctx.createRadialGradient(w / 2, h / 2, Math.min(w, h) * 0.35, w / 2, h / 2, Math.max(w, h) * 0.9);
    vig.addColorStop(0, 'rgba(255, 255, 255, 1)');
    vig.addColorStop(1, 'rgba(0, 0, 0, 1)');
    ctx.fillStyle = vig;
    ctx.fillRect(0, 0, w, h);

    // 6. Alpha Predator Claw Marks overlay
    if (addClaws) {
        ctx.globalCompositeOperation = 'source-over';
        const cx = w * 0.45;
        const cy = h * 0.5;
        const clawSize = Math.min(w, h) * 0.35;

        ctx.save();
        ctx.translate(cx, cy);
        ctx.rotate(Math.PI / 5); // Angle the beastly slash diagonally

        ctx.shadowColor = 'rgba(255, 20, 20, 1)';
        ctx.shadowBlur = w * 0.025;
        ctx.fillStyle = 'rgba(160, 0, 0, 0.85)';

        // Draw 4 curved gashes
        for (let i = 0; i < 4; i++) {
            const offset = (i - 1.5) * (clawSize * 0.25);
            // Inner claws are typically longer
            const lengthScale = (i === 1 || i === 2) ? 1.05 : 0.75; 
            const currentClawSize = clawSize * lengthScale;

            ctx.beginPath();
            ctx.moveTo(offset, -currentClawSize);
            // Generate a natural slash shape with thick center and sharp tips
            ctx.quadraticCurveTo(offset + clawSize * 0.06, 0, offset, currentClawSize);
            ctx.quadraticCurveTo(offset - clawSize * 0.04, 0, offset, -currentClawSize);
            ctx.fill();
        }
        ctx.restore();
    }

    return canvas;
}

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Description

The AI Werewolf Transformation Image Generator applies a series of cinematic, horror-themed effects to your photos to create a werewolf-inspired aesthetic. The tool transforms images by applying dark, high-contrast filters, a midnight blue moonlight tint, and a procedural fur texture overlay. Users can customize the transformation by adding a full moon with ethereal light rays or dramatic claw marks. Additionally, the tool intelligently identifies bright highlights in the original image and converts them into glowing, beast-like eyes. This tool is ideal for creating spooky themed social media content, horror-style digital art, or fun character transformations for Halloween and tabletop gaming enthusiasts.

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