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Image Scanner Movie Identifier Tool

(Free & Supports Bulk Upload)

Drag & drop your images here or

The result will appear here...
You can edit the below JavaScript code to customize the image tool.
function processImage(originalImg, movieName = "INCEPTION (2010)", hudColor = "#00ffff", scanPosition = "45") {
    const canvas = document.createElement('canvas');
    const ctx = canvas.getContext('2d');
    canvas.width = originalImg.width;
    canvas.height = originalImg.height;

    // Draw the original image as the background
    ctx.drawImage(originalImg, 0, 0);

    // Apply a global subtle tech tint
    const color = hudColor;
    ctx.fillStyle = 'rgba(0, 30, 30, 0.15)'; 
    ctx.fillRect(0, 0, canvas.width, canvas.height);

    ctx.strokeStyle = color;
    ctx.fillStyle = color;
    ctx.textBaseline = 'top';

    const pos = parseFloat(scanPosition);
    const scanY = canvas.height * ((isNaN(pos) ? 45 : pos) / 100);

    // Draw HUD Grid
    ctx.lineWidth = 1;
    ctx.globalAlpha = 0.15;
    const gridStep = Math.max(20, Math.floor(Math.min(canvas.width, canvas.height) / 20));
    for (let x = 0; x < canvas.width; x += gridStep) {
        ctx.beginPath(); ctx.moveTo(x, 0); ctx.lineTo(x, canvas.height); ctx.stroke();
    }
    for (let y = 0; y < canvas.height; y += gridStep) {
        ctx.beginPath(); ctx.moveTo(0, y); ctx.lineTo(canvas.width, y); ctx.stroke();
    }

    // Apply Vignette for screen effect
    const gradient = ctx.createRadialGradient(
        canvas.width / 2, canvas.height / 2, Math.min(canvas.width, canvas.height) * 0.3, 
        canvas.width / 2, canvas.height / 2, Math.max(canvas.width, canvas.height) * 0.8
    );
    gradient.addColorStop(0, 'rgba(0,0,0,0)');
    gradient.addColorStop(1, 'rgba(0,0,0,0.7)');
    ctx.fillStyle = gradient;
    ctx.globalAlpha = 1;
    ctx.fillRect(0, 0, canvas.width, canvas.height);

    // Viewfinder Corner brackets
    const bracketSize = Math.max(40, Math.min(canvas.width, canvas.height) * 0.15);
    const margin = Math.max(20, Math.floor(canvas.width * 0.03));
    ctx.globalAlpha = 0.9;
    ctx.lineWidth = 3;
    ctx.strokeStyle = color;
    
    // Top-Left
    ctx.beginPath(); ctx.moveTo(margin, margin + bracketSize); ctx.lineTo(margin, margin); ctx.lineTo(margin + bracketSize, margin); ctx.stroke();
    // Top-Right
    ctx.beginPath(); ctx.moveTo(canvas.width - margin - bracketSize, margin); ctx.lineTo(canvas.width - margin, margin); ctx.lineTo(canvas.width - margin, margin + bracketSize); ctx.stroke();
    // Bottom-Left
    ctx.beginPath(); ctx.moveTo(margin, canvas.height - margin - bracketSize); ctx.lineTo(margin, canvas.height - margin); ctx.lineTo(margin + bracketSize, canvas.height - margin); ctx.stroke();
    // Bottom-Right
    ctx.beginPath(); ctx.moveTo(canvas.width - margin - bracketSize, canvas.height - margin); ctx.lineTo(canvas.width - margin, canvas.height - margin); ctx.lineTo(canvas.width - margin, canvas.height - margin - bracketSize); ctx.stroke();

    // Center Crosshair Target
    const cx = canvas.width / 2;
    const cy = canvas.height / 2;
    ctx.beginPath(); 
    ctx.moveTo(cx - 20, cy); ctx.lineTo(cx + 20, cy);
    ctx.moveTo(cx, cy - 20); ctx.lineTo(cx, cy + 20);
    ctx.stroke();

    ctx.beginPath();
    ctx.arc(cx, cy, 40, 0, Math.PI * 2);
    ctx.stroke();
    
    ctx.beginPath();
    ctx.setLineDash([5, 10]);
    ctx.arc(cx, cy, 60, 0, Math.PI * 2);
    ctx.stroke();
    ctx.setLineDash([]);

    // Scanline & Glow
    ctx.globalAlpha = 0.8;
    ctx.fillStyle = color;
    ctx.beginPath();
    ctx.moveTo(0, scanY);
    ctx.lineTo(canvas.width, scanY);
    ctx.lineWidth = 2;
    ctx.stroke();

    const scanGradient = ctx.createLinearGradient(0, scanY - 50, 0, Math.min(canvas.height, scanY + 50));
    scanGradient.addColorStop(0, 'rgba(0,0,0,0)');
    scanGradient.addColorStop(0.5, color);
    scanGradient.addColorStop(1, 'rgba(0,0,0,0)');
    ctx.globalAlpha = 0.3;
    ctx.fillStyle = scanGradient;
    ctx.fillRect(0, scanY - 50, canvas.width, 100);

    // Random tech background text
    const fontSize = Math.max(10, Math.floor(canvas.height * 0.015));
    ctx.globalAlpha = 0.8;
    ctx.fillStyle = color;
    ctx.font = `${fontSize}px monospace`;
    ctx.textAlign = 'left';
    
    const linesOfText = Math.floor((canvas.height * 0.5) / (fontSize + 5));
    for (let i = 0; i < linesOfText; i++) {
        let hex = Math.floor(Math.random() * 16777215).toString(16).toUpperCase().padStart(6, '0');
        ctx.fillText(`0x${hex} DATA_BLK_${i}`, margin + 10, margin + bracketSize + 20 + i * (fontSize + 5));
    }

    ctx.textAlign = 'right';
    for (let i = 0; i < linesOfText; i++) {
        let val = (Math.random() * 100).toFixed(3);
        ctx.fillText(`SYS_CHK_${i}: ${val}%`, canvas.width - margin - 10, margin + bracketSize + 20 + i * (fontSize + 5));
    }

    // Movie Identifier Match Box
    const boxW = Math.min(600, canvas.width - margin * 4);
    const boxH = Math.max(80, Math.floor(canvas.height * 0.12));
    const boxX = cx - boxW / 2;
    const boxY = canvas.height - margin - boxH - 20;

    // Match Box Background
    ctx.globalAlpha = 0.85;
    ctx.fillStyle = 'rgba(0, 10, 10, 0.8)';
    ctx.fillRect(boxX, boxY, boxW, boxH);

    // Match Box border
    ctx.globalAlpha = 1;
    ctx.strokeStyle = color;
    ctx.lineWidth = 2;
    ctx.strokeRect(boxX, boxY, boxW, boxH);

    // Left vertical decoration strip in box
    ctx.fillStyle = color;
    ctx.fillRect(boxX, boxY, 15, boxH);

    // Match Box Information
    ctx.textAlign = 'left';
    const titleSize = Math.floor(boxH * 0.2);
    ctx.font = `bold ${titleSize}px monospace`;
    ctx.fillText("SUBJECT IDENTIFICATION:", boxX + 30, boxY + boxH * 0.15);
    
    const movieSize = Math.floor(boxH * 0.35);
    ctx.font = `bold ${movieSize}px monospace`;
    // Ensure movieName fits inside the box, truncate if too long
    const maxTextWidth = boxW - 160; 
    let displayName = `MATCH: ${movieName}`;
    if(ctx.measureText(displayName).width > maxTextWidth) {
         let subName = displayName;
         while(ctx.measureText(subName + "...").width > maxTextWidth && subName.length > 0) {
             subName = subName.slice(0, -1);
         }
         displayName = subName + "...";
    }
    
    ctx.fillText(displayName, boxX + 30, boxY + boxH * 0.45);

    // Barcode mock at bottom right of the Match Box
    ctx.lineWidth = 1;
    const barcodeStartX = boxX + boxW - 120;
    for (let i = 0; i < 30; i++) {
        let w = Math.random() * 3 + 1;
        let x = barcodeStartX + i * 3.5;
        if (x + w > boxX + boxW - 10) break;
        ctx.fillRect(x, boxY + boxH * 0.15, w, boxH * 0.5);
    }

    // Timestamp
    ctx.textAlign = 'right';
    const dateSize = Math.floor(titleSize * 0.8);
    ctx.font = `${dateSize}px monospace`;
    const dateStr = new Date().toISOString().replace('T', ' ').substring(0, 19) + 'Z';
    ctx.fillText(`SCAN D/T: ${dateStr}`, boxX + boxW - 15, boxY + boxH - dateSize - 10);

    return canvas;
}

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Description

The Image Scanner Movie Identifier Tool allows users to apply a high-tech, sci-fi HUD (Heads-Up Display) overlay to any image. The tool simulates a digital scanning process by adding elements such as a scanning line, a grid pattern, viewfinder brackets, a center crosshair, and technical data readouts like hex codes and system checks. It also features a customized identification box that displays a specific movie name and timestamp, creating a cinematic ‘subject identification’ effect. This tool is ideal for content creators, streamers, or designers looking to add a futuristic or cyberpunk aesthetic to their images for social media, digital art, or video overlays.

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