You can edit the below JavaScript code to customize the image tool.
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function processImage(originalImg, studioName = "Universal Pictures", searchTopic = "Cinematic Still / Action", databaseId = "DB-7492-X") {
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
// Normalize image dimensions to a fixed width so the HUD scales predictably
const width = 1200;
const height = Math.round((width / originalImg.width) * originalImg.height);
const hudHeight = 250;
canvas.width = width;
canvas.height = height + hudHeight;
// 1. Draw the original image
ctx.fillStyle = '#000000';
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.drawImage(originalImg, 0, 0, width, height);
// 2. Draw HUD (Database / Identifier interface)
// Dark techy background for the panel
ctx.fillStyle = '#0a192f';
ctx.fillRect(0, height, width, hudHeight);
// HUD Top border line
ctx.strokeStyle = '#64ffda';
ctx.lineWidth = 4;
ctx.beginPath();
ctx.moveTo(0, height);
ctx.lineTo(width, height);
ctx.stroke();
// HUD Inner bounding box
ctx.lineWidth = 2;
ctx.strokeRect(20, height + 20, width - 40, hudHeight - 40);
// Faint grid background inside HUD
ctx.strokeStyle = 'rgba(100, 255, 218, 0.08)';
ctx.lineWidth = 1;
for (let i = 20; i < width - 20; i += 40) {
ctx.beginPath(); ctx.moveTo(i, height + 20); ctx.lineTo(i, height + hudHeight - 20); ctx.stroke();
}
for (let i = height + 20; i < height + hudHeight - 20; i += 40) {
ctx.beginPath(); ctx.moveTo(20, i); ctx.lineTo(width - 20, i); ctx.stroke();
}
// 3. Database HUD Texts
ctx.fillStyle = '#64ffda';
ctx.font = 'bold 28px monospace';
ctx.textAlign = 'left';
ctx.fillText('DATABASE IDENTIFIER // СИСТЕМА ПОИСКА', 50, height + 65);
ctx.font = '22px monospace';
ctx.fillStyle = '#ccd6f6';
ctx.fillText(`Identifier (ID) : ${databaseId}`, 50, height + 115);
ctx.fillStyle = '#64ffda';
ctx.fillText(`Киностудия : ${studioName.toUpperCase()}`, 50, height + 155);
ctx.fillStyle = '#ccd6f6';
ctx.fillText(`Search Topic : ${searchTopic.toUpperCase()}`, 50, height + 195);
// 4. Draw Diagnostics / Simulated Barcode on the right side of the HUD
const rightPanelX = width - 400;
ctx.fillStyle = '#64ffda';
ctx.font = 'bold 18px monospace';
ctx.fillText('SCAN DIAGNOSTICS & FINGERPRINT', rightPanelX, height + 65);
// Barcode lines
let currentX = rightPanelX;
for (let i = 0; i < 35; i++) {
// Pseudo-random but deterministic widths based on index
const barWidth = ((i * 13) % 6) + 2;
const barTall = ((i * 7) % 40) + 30;
ctx.fillRect(currentX, height + 95 + (80 - barTall) / 2, barWidth, barTall);
currentX += barWidth + (((i * 5) % 4) + 2);
}
ctx.font = '14px monospace';
ctx.fillText('STATUS: MATCH FOUND - 99.8%', rightPanelX, height + 200);
// 5. Draw Image Target Overlay (crosshairs/bounding box to simulate Identifier scanning)
const cx = width / 2;
const cy = height / 2;
ctx.strokeStyle = 'rgba(100, 255, 218, 0.4)';
ctx.lineWidth = 2;
// Central reticle circle
ctx.beginPath();
ctx.arc(cx, cy, 120, 0, Math.PI * 2);
ctx.stroke();
// Crosshair Lines
ctx.beginPath(); ctx.moveTo(cx - 140, cy); ctx.lineTo(cx + 140, cy); ctx.stroke();
ctx.beginPath(); ctx.moveTo(cx, cy - 140); ctx.lineTo(cx, cy + 140); ctx.stroke();
// Target acquisition corner brackets
ctx.strokeStyle = 'rgba(100, 255, 218, 0.7)';
ctx.lineWidth = 4;
const s = 60; // bracket segment length
const offset = 180; // distance from center
// Top-Left
ctx.beginPath(); ctx.moveTo(cx - offset, cy - offset + s); ctx.lineTo(cx - offset, cy - offset); ctx.lineTo(cx - offset + s, cy - offset); ctx.stroke();
// Top-Right
ctx.beginPath(); ctx.moveTo(cx + offset, cy - offset + s); ctx.lineTo(cx + offset, cy - offset); ctx.lineTo(cx + offset - s, cy - offset); ctx.stroke();
// Bottom-Left
ctx.beginPath(); ctx.moveTo(cx - offset, cy + offset - s); ctx.lineTo(cx - offset, cy + offset); ctx.lineTo(cx - offset + s, cy + offset); ctx.stroke();
// Bottom-Right
ctx.beginPath(); ctx.moveTo(cx + offset, cy + offset - s); ctx.lineTo(cx + offset, cy + offset); ctx.lineTo(cx + offset - s, cy + offset); ctx.stroke();
// Floating text near crosshairs
ctx.fillStyle = 'rgba(100, 255, 218, 0.9)';
ctx.font = '16px monospace';
ctx.fillText('TARGET ACQUIRED', cx + offset - 100, cy - offset - 10);
ctx.fillText('ANALYZING FRAME...', cx - offset, cy + offset + 20);
return canvas;
}
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