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Real Life Animal Figure Toy In Package Image

(Free & Supports Bulk Upload)

Drag & drop your images here or

The result will appear here...
You can edit the below JavaScript code to customize the image tool.
function processImage(originalImg, brandName = "WILD LIFE", figureName = "REAL ANIMAL FIGURE", themeColor = "#2a9d8f", ageRating = "3+") {
    const canvas = document.createElement('canvas');
    canvas.width = 600;
    canvas.height = 900;
    const ctx = canvas.getContext('2d');

    // Helper for rounded rectangles to ensure compatibility
    function drawRoundRect(x, y, w, h, r) {
        ctx.beginPath();
        ctx.moveTo(x + r, y);
        ctx.arcTo(x + w, y, x + w, y + h, r);
        ctx.arcTo(x + w, y + h, x, y + h, r);
        ctx.arcTo(x, y + h, x, y, r);
        ctx.arcTo(x, y, x + w, y, r);
        ctx.closePath();
    }

    // 1. Draw Cardboard Background
    drawRoundRect(0, 0, 600, 900, 25);
    ctx.clip(); // Keep everything inside the shape of the card

    // Gradient base
    const bgGrad = ctx.createLinearGradient(0, 0, 0, 900);
    bgGrad.addColorStop(0, themeColor);
    bgGrad.addColorStop(1, '#111111');
    ctx.fillStyle = bgGrad;
    ctx.fillRect(0, 0, 600, 900);

    // Dynamic sunburst background graphic
    ctx.save();
    ctx.translate(300, 500);
    const rays = 24;
    ctx.fillStyle = 'rgba(255, 255, 255, 0.1)';
    for (let i = 0; i < rays; i++) {
        ctx.beginPath();
        ctx.moveTo(0, 0);
        ctx.arc(0, 0, 1000, i * 2 * Math.PI / rays, (i + 0.5) * 2 * Math.PI / rays);
        ctx.fill();
    }
    ctx.restore();

    // 2. Punch Out Peg Hole (for hanging the toy)
    ctx.save();
    ctx.globalCompositeOperation = 'destination-out';
    ctx.beginPath();
    drawRoundRect(270, 30, 60, 20, 10); // horizontal slot
    ctx.fill();
    ctx.beginPath();
    ctx.arc(300, 25, 15, 0, Math.PI * 2); // top circle
    ctx.fill();
    ctx.restore();

    // 3. Text and Graphics Layout
    ctx.textAlign = 'center';
    ctx.textBaseline = 'middle';

    // Brand Name
    ctx.font = 'bold 70px "Arial Black", Impact, sans-serif';
    ctx.lineWidth = 8;
    ctx.strokeStyle = '#000000';
    ctx.strokeText(brandName, 300, 120); // Bold black stroke
    
    // Brand Name Fill
    const textGrad = ctx.createLinearGradient(0, 80, 0, 150);
    textGrad.addColorStop(0, '#FFFFFF');
    textGrad.addColorStop(1, '#DDDDDD');
    ctx.fillStyle = textGrad;
    ctx.fillText(brandName, 300, 120);

    // Toy Figure Name
    ctx.font = 'bold 36px Impact, "Arial Black", sans-serif';
    ctx.lineWidth = 5;
    ctx.strokeStyle = '#000000';
    ctx.strokeText(figureName, 300, 190);
    ctx.fillStyle = '#FFD166'; // Vintage yellow pop
    ctx.fillText(figureName, 300, 190);

    // Age Rating Circle Top-Right
    ctx.save();
    ctx.translate(510, 110);
    ctx.beginPath();
    ctx.arc(0, 0, 45, 0, Math.PI * 2);
    ctx.fillStyle = '#EF476F';
    ctx.fill();
    ctx.lineWidth = 4;
    ctx.strokeStyle = '#FFFFFF';
    ctx.stroke();

    ctx.fillStyle = '#FFFFFF';
    ctx.font = 'bold 18px Arial';
    ctx.fillText("AGES", 0, -10);
    ctx.font = 'bold 28px Arial';
    ctx.fillText(ageRating, 0, 15);
    ctx.restore();

    // 4. Place Original Image (The "Toy")
    ctx.save();
    // Maximum bounds for the image inside the blister pack
    const imgMaxW = 380;
    const imgMaxH = 460;
    const scale = Math.min(imgMaxW / originalImg.width, imgMaxH / originalImg.height);
    const nw = originalImg.width * scale;
    const nh = originalImg.height * scale;
    
    // Center it into the bubble container
    const nx = 300 - nw / 2;
    const ny = 520 - nh / 2;

    // Apply intense drop shadow to push the figure out visually into 3D space
    ctx.shadowColor = 'rgba(0, 0, 0, 0.7)';
    ctx.shadowBlur = 20;
    ctx.shadowOffsetX = 12;
    ctx.shadowOffsetY = 15;

    ctx.drawImage(originalImg, nx, ny, nw, nh);
    ctx.restore();

    // 5. Draw Blister Pack (Plastic Bubble) Over the Toy
    const bx = 80;
    const by = 260;
    const bw = 440;
    const bh = 520;
    const br = 20;

    // Soft drop shadow generated from the plastic flange glued on the card
    ctx.save();
    ctx.shadowColor = 'rgba(0, 0, 0, 0.6)';
    ctx.shadowBlur = 10;
    ctx.shadowOffsetX = 4;
    ctx.shadowOffsetY = 4;
    ctx.fillStyle = 'rgba(255, 255, 255, 0.05)';
    drawRoundRect(bx, by, bw, bh, br);
    ctx.fill(); // the fill triggers the drop shadow below
    ctx.restore();

    // Plastic rim flange
    drawRoundRect(bx, by, bw, bh, br);
    ctx.lineWidth = 12;
    ctx.strokeStyle = 'rgba(255, 255, 255, 0.3)';
    ctx.stroke();
    // Crisp glued edge
    ctx.lineWidth = 1;
    ctx.strokeStyle = 'rgba(255, 255, 255, 0.8)';
    ctx.stroke();

    // The upward extrusion crease of the blister pack
    const cx = bx + 16;
    const cy = by + 16;
    const cw = bw - 32;
    const ch = bh - 32;
    const cr = 10;

    ctx.save();
    drawRoundRect(cx, cy, cw, ch, cr);
    ctx.lineWidth = 2;
    const borderGrad = ctx.createLinearGradient(cx, cy, cx + cw, cy + ch);
    borderGrad.addColorStop(0, 'rgba(255, 255, 255, 0.9)');
    borderGrad.addColorStop(0.5, 'rgba(255, 255, 255, 0.1)');
    borderGrad.addColorStop(1, 'rgba(0, 0, 0, 0.4)');
    ctx.strokeStyle = borderGrad;
    ctx.stroke();
    ctx.restore();

    // General Plastic Bubble sheen overlay
    ctx.save();
    drawRoundRect(cx, cy, cw, ch, cr);
    ctx.clip(); // Ensure lighting effects don't leak out of bubble bounds

    const sheen = ctx.createLinearGradient(cx, cy, cx + cw, cy + ch);
    sheen.addColorStop(0, 'rgba(255, 255, 255, 0.3)');
    sheen.addColorStop(0.2, 'rgba(255, 255, 255, 0)');
    sheen.addColorStop(0.8, 'rgba(255, 255, 255, 0)');
    sheen.addColorStop(1, 'rgba(255, 255, 255, 0.2)');
    ctx.fillStyle = sheen;
    ctx.fill();

    // Detailed Curved Reflections highlighting molded contours
    ctx.filter = 'blur(4px)'; // Frosted/specular look via blur
    
    // Top primary swoosh
    ctx.beginPath();
    ctx.moveTo(cx + 20, cy + 50);
    ctx.quadraticCurveTo(cx + cw / 2, cy - 20, cx + cw - 20, cy + 40);
    ctx.lineWidth = 14;
    ctx.lineCap = 'round';
    ctx.strokeStyle = 'rgba(255, 255, 255, 0.7)';
    ctx.stroke();

    // Bottom right linear reflection
    ctx.beginPath();
    ctx.moveTo(cx + cw - 15, cy + ch - 120);
    ctx.lineTo(cx + cw - 15, cy + ch - 30);
    ctx.lineWidth = 12;
    ctx.strokeStyle = 'rgba(255, 255, 255, 0.5)';
    ctx.stroke();

    // Left inner edge rim highlight
    ctx.beginPath();
    ctx.moveTo(cx + 8, cy + 80);
    ctx.lineTo(cx + 8, cy + 220);
    ctx.lineWidth = 6;
    ctx.strokeStyle = 'rgba(255, 255, 255, 0.5)';
    ctx.stroke();
    ctx.restore(); 

    // 6. Bottom Information Area: Choking Hazard and Realism Barcode
    ctx.save();
    // Safety warning box
    drawRoundRect(50, 800, 320, 60, 5);
    ctx.fillStyle = '#FFFFFF';
    ctx.fill();
    ctx.lineWidth = 2;
    ctx.strokeStyle = '#000000';
    ctx.stroke();

    ctx.fillStyle = '#000000';
    ctx.textAlign = 'left';
    ctx.textBaseline = 'top';
    ctx.font = 'bold 12px Arial';
    ctx.fillText("⚠ WARNING:", 60, 810);
    ctx.font = 'bold 11px Arial';
    ctx.fillText("CHOKING HAZARD - Small parts.", 60, 826);
    ctx.font = '10px Arial';
    ctx.fillText("Not for children under 3 years.", 60, 840);

    // Simulated Product Barcode
    const barX = 460;
    const barY = 800;
    const barW = 90;
    const barH = 60;
    
    // Barcode background
    ctx.fillStyle = '#FFFFFF';
    drawRoundRect(barX, barY, barW, barH, 5);
    ctx.fill();

    // Generating stripes
    ctx.fillStyle = '#000000';
    let currentX = barX + 5;
    const pattern = [2, 1, 4, 1, 1, 3, 2, 2, 1, 1, 4, 2, 1, 3, 1, 2, 1, 4, 1, 2];
    for (let w of pattern) {
        ctx.fillRect(currentX, barY + 5, w, barH - 20);
        currentX += w + 1; // move ahead by line width + space
        if (currentX > barX + barW - 6) break;
    }
    
    // Barcode sequence numbers
    ctx.font = '10px Courier New, Courier, monospace';
    ctx.textAlign = 'center';
    ctx.fillText("7 41342 09218 5", barX + barW / 2, barY + barH - 12);
    ctx.restore();

    return canvas;
}

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Description

This tool transforms an uploaded image of an object or animal into a realistic digital mockup of a toy figure inside a retail blister pack. It applies a professional packaging design including a cardboard backing with customizable branding, a product name, age ratings, and safety warnings. The tool also generates a plastic bubble effect with realistic lighting, reflections, and shadows, complete with a hanging peg hole and a product barcode. This is ideal for toy designers, hobbyists, or creators looking to visualize how their characters or animal figures would look as commercial products on a store shelf.

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