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The Lion King Hamtaro Character Role Swap Image Generator

(Free & Supports Bulk Upload)

Drag & drop your images here or

The result will appear here...
You can edit the below JavaScript code to customize the image tool.
function processImage(
    originalImg, 
    title = "The Lion King Hamtaro Character Role Swap", 
    role1 = "Boss (Hamtaro) as Mufasa", 
    role2 = "Hamtaro as Young Simba", 
    role3 = "Bljou (Hamtaro) as Young Nala"
) {
    const canvas = document.createElement('canvas');
    const width = 1200;
    const height = 580; // 80px header + 400px image + 100px footer
    canvas.width = width;
    canvas.height = height;
    const ctx = canvas.getContext('2d');

    // 1. Draw Cinematic Background
    ctx.fillStyle = '#111111';
    ctx.fillRect(0, 0, width, height);

    // 2. Draw Main Header Title
    ctx.fillStyle = '#FFD700'; // Gold
    ctx.font = 'bold 36px Impact, sans-serif';
    ctx.textAlign = 'center';
    ctx.textBaseline = 'middle';
    ctx.fillText(title, width / 2, 40);

    // Helper: Draw image acting like CSS 'object-fit: cover'
    function drawCover(context, img, dx, dy, dw, dh) {
        const imgRatio = img.width / img.height;
        const ctxRatio = dw / dh;
        let sx, sy, sw, sh;
        
        if (imgRatio > ctxRatio) {
            sh = img.height;
            sw = img.height * ctxRatio;
            sx = (img.width - sw) / 2;
            sy = 0;
        } else {
            sw = img.width;
            sh = img.width / ctxRatio;
            sx = 0;
            sy = (img.height - sh) / 2;
        }
        context.drawImage(img, sx, sy, sw, sh, dx, dy, dw, dh);
    }

    const panelW = 400;
    const panelH = 400;
    const startY = 80;

    // 3. Process each section via Loop
    for (let i = 0; i < 3; i++) {
        const startX = i * panelW;
        const cx = startX + panelW / 2; // Center X of panel
        const cy = startY + panelH / 2; // Center Y of panel
        const faceR = 90; // Face mask mapping radius

        // Draw the uploaded image covering the panel
        drawCover(ctx, originalImg, startX, startY, panelW, panelH);

        // Apply a vignette for a dramatic look & clearer overlays
        const vignette = ctx.createRadialGradient(cx, cy, 60, cx, cy, 250);
        vignette.addColorStop(0, 'rgba(0,0,0, 0.1)');
        vignette.addColorStop(1, 'rgba(0,0,0, 0.7)');
        ctx.fillStyle = vignette;
        ctx.fillRect(startX, startY, panelW, panelH);

        // 4. Draw Custom Drawn Animal Features per Character Swap Overlay Filters
        if (i === 0) {
            // Boss as Mufasa
            // Mufasa Mane (Outer layer)
            ctx.fillStyle = '#4A2511';
            for (let a = 0; a < Math.PI * 2; a += Math.PI / 8) {
                ctx.beginPath();
                ctx.arc(cx + Math.cos(a) * (faceR + 30), cy + Math.sin(a) * (faceR + 30), 55, 0, Math.PI * 2);
                ctx.fill();
            }
            // Mufasa Mane (Inner layer)
            ctx.fillStyle = '#8B4513';
            for (let a = 0; a < Math.PI * 2; a += Math.PI / 6) {
                ctx.beginPath();
                ctx.arc(cx + Math.cos(a) * (faceR + 15), cy + Math.sin(a) * (faceR + 15), 45, 0, Math.PI * 2);
                ctx.fill();
            }
            // Boss's simple round ears
            ctx.fillStyle = '#6B4A33';
            ctx.beginPath();
            ctx.arc(cx - 65, cy - faceR + 10, 25, 0, Math.PI * 2);
            ctx.arc(cx + 65, cy - faceR + 10, 25, 0, Math.PI * 2);
            ctx.fill();
            
        } else if (i === 1) {
            // Hamtaro as Young Simba
            // Simba's small hair tuft
            ctx.fillStyle = '#CC3300';
            ctx.beginPath();
            ctx.moveTo(cx - 30, cy - faceR + 20);
            ctx.lineTo(cx, cy - faceR - 40);
            ctx.lineTo(cx + 30, cy - faceR + 20);
            ctx.fill();
            
            // Hamtaro's distinct orange fur patch outline (transparent overlay)
            ctx.fillStyle = 'rgba(255, 165, 0, 0.35)'; // Orange tint over forehead area
            ctx.beginPath();
            ctx.arc(cx, cy, faceR, Math.PI, 2 * Math.PI);
            ctx.fill();
            
            // Outer Orange Hamtaro Ears
            ctx.fillStyle = '#FFA500';
            ctx.beginPath();
            ctx.arc(cx - 70, cy - faceR + 25, 30, 0, Math.PI * 2);
            ctx.arc(cx + 70, cy - faceR + 25, 30, 0, Math.PI * 2);
            ctx.fill();
            // Inner Pink Ear
            ctx.fillStyle = '#FFC0CB';
            ctx.beginPath();
            ctx.arc(cx - 70, cy - faceR + 25, 15, 0, Math.PI * 2);
            ctx.arc(cx + 70, cy - faceR + 25, 15, 0, Math.PI * 2);
            ctx.fill();
            
        } else if (i === 2) {
            // Bljou (Hamtaro) as Young Nala
            // Brighten forehead to mimic white fur / Nala tone
            ctx.fillStyle = 'rgba(255, 255, 255, 0.3)';
            ctx.beginPath();
            ctx.arc(cx, cy, faceR, 0, 2 * Math.PI);
            ctx.fill();
            
            // Bijou's White Ears
            ctx.fillStyle = '#FFFFFF';
            ctx.beginPath();
            ctx.arc(cx - 70, cy - faceR + 25, 30, 0, Math.PI * 2);
            ctx.arc(cx + 70, cy - faceR + 25, 30, 0, Math.PI * 2);
            ctx.fill();
            // Pink Inner Ear
            ctx.fillStyle = '#FFC0CB';
            ctx.beginPath();
            ctx.arc(cx - 70, cy - faceR + 25, 15, 0, Math.PI * 2);
            ctx.arc(cx + 70, cy - faceR + 25, 15, 0, Math.PI * 2);
            ctx.fill();
            
            // Bijou's Blue Ribbons
            ctx.fillStyle = '#1E90FF'; // DodgerBlue
            // Left Ribbon
            ctx.fillRect(cx - 80, cy - faceR - 5, 20, 20); // Central knot
            ctx.beginPath(); ctx.moveTo(cx - 80, cy - faceR + 5); ctx.lineTo(cx - 115, cy - faceR - 20); ctx.lineTo(cx - 100, cy - faceR + 25); ctx.fill();
            ctx.beginPath(); ctx.moveTo(cx - 60, cy - faceR + 5); ctx.lineTo(cx - 25, cy - faceR - 20); ctx.lineTo(cx - 40, cy - faceR + 25); ctx.fill();
            // Right Ribbon
            ctx.fillRect(cx + 60, cy - faceR - 5, 20, 20); // Central knot
            ctx.beginPath(); ctx.moveTo(cx + 60, cy - faceR + 5); ctx.lineTo(cx + 25, cy - faceR - 20); ctx.lineTo(cx + 40, cy - faceR + 25); ctx.fill();
            ctx.beginPath(); ctx.moveTo(cx + 80, cy - faceR + 5); ctx.lineTo(cx + 115, cy - faceR - 20); ctx.lineTo(cx + 100, cy - faceR + 25); ctx.fill();
        }

        // Apply Kawaii Blush cheeks for all characters to unify the Hamtaro aesthetic
        ctx.fillStyle = 'rgba(255, 105, 180, 0.6)'; // Hot pink
        ctx.beginPath();
        ctx.ellipse(cx - 50, cy + 30, 20, 12, 0, 0, Math.PI * 2);
        ctx.ellipse(cx + 50, cy + 30, 20, 12, 0, 0, Math.PI * 2);
        ctx.fill();

        // Emphasized Panel Border
        ctx.lineWidth = 4;
        ctx.strokeStyle = '#FFD700'; 
        ctx.strokeRect(startX, startY, panelW, panelH);

        // 5. Draw Target Role Texts Bottom Banner
        let roleOverlayText = i === 0 ? role1 : (i === 1 ? role2 : role3);
        ctx.fillStyle = '#FFFFFF';
        ctx.font = '22px Arial, sans-serif'; // Clean, universally readable standard system font fallback 
        ctx.fillText(roleOverlayText, cx, startY + panelH + 50);
    }

    return canvas;
}

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Description

This tool allows users to create a themed character role-swap collage by applying stylized filters and decorative overlays to an uploaded image. It takes a single image and distributes it across a cinematic three-panel layout, where digital elements like animal manes, hair tufts, ears, and colorful accessories are drawn over the subjects to mimic specific character archetypes. This tool is ideal for fans of character mashups, creating fun social media content, or generating humorous themed portraits for online communities.

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