You can edit the below JavaScript code to customize the image tool.
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function processImage(originalImg, audioTrack = "Mono 5.1 / HIFI Stereo", language = "English", quality = "DVDRip") {
// Create canvas matching the dimensions of the original image
const canvas = document.createElement('canvas');
const width = originalImg.width;
const height = originalImg.height;
canvas.width = width;
canvas.height = height;
const ctx = canvas.getContext('2d');
// Draw the original image as a background "poster"
ctx.drawImage(originalImg, 0, 0);
// Calculate responsive sizes for UI elements
const minDim = Math.min(width, height);
const fontSize = Math.max(14, minDim * 0.04);
const padding = fontSize;
// Apply a dark, semi-transparent overlay to make the "player" UI pop
ctx.fillStyle = 'rgba(0, 0, 0, 0.4)';
ctx.fillRect(0, 0, width, height);
// 1. Draw central Play Button
const cx = width / 2;
const cy = height / 2;
const radius = Math.max(30, minDim * 0.12);
// Play circle background (Player Red)
ctx.beginPath();
ctx.arc(cx, cy, radius, 0, Math.PI * 2);
ctx.fillStyle = 'rgba(255, 0, 0, 0.85)';
ctx.fill();
// Play triangle (White)
ctx.beginPath();
ctx.moveTo(cx - radius * 0.25, cy - radius * 0.4);
ctx.lineTo(cx - radius * 0.25, cy + radius * 0.4);
ctx.lineTo(cx + radius * 0.5, cy);
ctx.closePath();
ctx.fillStyle = 'white';
ctx.fill();
// Formatter settings for text overlays
ctx.font = `bold ${fontSize}px sans-serif`;
ctx.textBaseline = 'top';
// 2. Draw Top Right 'Download' & Quality watermark
const qualityText = `⬇ Download ${quality}`;
const qWidth = ctx.measureText(qualityText).width;
ctx.fillStyle = 'rgba(0, 0, 0, 0.7)';
ctx.fillRect(width - qWidth - padding * 2, 0, qWidth + padding * 2, fontSize + padding * 2);
ctx.fillStyle = '#f39c12'; // Gold
ctx.textAlign = 'right';
ctx.fillText(qualityText, width - padding, padding);
// 3. Draw Top Left 'Advanced Search' banner
const searchText = "🔍 Search Fitires";
const sWidth = ctx.measureText(searchText).width;
ctx.fillStyle = 'rgba(0, 0, 0, 0.7)';
ctx.fillRect(0, 0, sWidth + padding * 2, fontSize + padding * 2);
ctx.fillStyle = '#ffffff'; // White
ctx.textAlign = 'left';
ctx.fillText(searchText, padding, padding);
// 4. Draw Bottom Media Control Bar Background
const bottomBarHeight = fontSize * 3;
ctx.fillStyle = 'rgba(0, 0, 0, 0.8)';
ctx.fillRect(0, height - bottomBarHeight, width, bottomBarHeight);
// Render Audio and Language Tracks on the Bottom Bar
ctx.font = `${fontSize}px sans-serif`;
ctx.textBaseline = 'middle';
// Audio Track Information
const audioText = `🔊 Audio: ${audioTrack}`;
ctx.fillStyle = '#4facfe'; // Light blue
ctx.textAlign = 'left';
ctx.fillText(audioText, padding, height - (bottomBarHeight / 2));
// Language Information
const langText = `🗣 Lang VS Translator: ${language}`;
ctx.fillStyle = '#00f2fe'; // Cyan
ctx.textAlign = 'right';
ctx.fillText(langText, width - padding, height - (bottomBarHeight / 2));
// Decorative playback progress line to enhance "player" look
ctx.fillStyle = 'rgba(255, 255, 255, 0.2)';
ctx.fillRect(0, height - bottomBarHeight - 5, width, 5);
ctx.fillStyle = '#ff0000';
ctx.fillRect(0, height - bottomBarHeight - 5, width * 0.35, 5); // 35% playback progress
return canvas;
}
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