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MP4 To Audio Converter

(Free & Supports Bulk Upload)

Drag & drop your images here or

The result will appear here...
You can edit the below JavaScript code to customize the image tool.
async function processImage(originalImg, outputFileName = "extracted_audio.wav") {
    // Create a container for the result or error message
    const container = document.createElement('div');
    container.style.cssText = `
        display: flex;
        flex-direction: column;
        align-items: center;
        justify-content: center;
        padding: 30px;
        font-family: 'Segoe UI', system-ui, Tahoma, Geneva, Verdana, sans-serif;
        background: #ffffff;
        border: 1px solid #e0e0e0;
        border-radius: 12px;
        box-shadow: 0 4px 15px rgba(0,0,0,0.08);
        text-align: center;
        box-sizing: border-box;
        width: 100%;
        max-width: 450px;
        margin: 20px auto;
    `;

    try {
        // Fetch the file from the image object (assuming it points to an MP4/Media source via Data URI or Blob URL)
        const response = await fetch(originalImg.src);
        const arrayBuffer = await response.arrayBuffer();

        // Use the Web Audio API to decode the media container's audio track natively
        const audioContext = new (window.AudioContext || window.webkitAudioContext)();
        const audioBuffer = await audioContext.decodeAudioData(arrayBuffer);

        if (!audioBuffer) {
            throw new Error("No decodable audio track found in the source file.");
        }

        // Function to interleave channel data and wrap it in a proper WAV format Blob
        function bufferToWave(abuffer) {
            const numOfChan = abuffer.numberOfChannels;
            const length = abuffer.length;
            const buffer = new ArrayBuffer(44 + length * numOfChan * 2);
            const view = new DataView(buffer);
            const channels = [];
            let i, offset = 0, pos = 0;

            function writeString(s) {
                for (let k = 0; k < s.length; k++) {
                    view.setUint8(pos, s.charCodeAt(k));
                    pos++;
                }
            }

            // Write RIFF chunk descriptor
            writeString('RIFF');
            view.setUint32(pos, 36 + length * numOfChan * 2, true); pos += 4;
            writeString('WAVE');

            // Write FMT sub-chunk
            writeString('fmt ');
            view.setUint32(pos, 16, true); pos += 4; // Sub-chunk code size 
            view.setUint16(pos, 1, true); pos += 2;  // Audio format (PCM)
            view.setUint16(pos, numOfChan, true); pos += 2;
            view.setUint32(pos, abuffer.sampleRate, true); pos += 4;
            view.setUint32(pos, abuffer.sampleRate * 2 * numOfChan, true); pos += 4;
            view.setUint16(pos, numOfChan * 2, true); pos += 2; // Block align
            view.setUint16(pos, 16, true); pos += 2; // Bits per sample

            // Write Data sub-chunk
            writeString('data');
            view.setUint32(pos, length * numOfChan * 2, true); pos += 4;

            // Extract all channel data
            for(i = 0; i < abuffer.numberOfChannels; i++) {
                channels.push(abuffer.getChannelData(i));
            }

            // Write interleaved multichannel data streams while converting float 32 to signed int 16 PCM
            while(pos < buffer.byteLength) {
                for(i = 0; i < numOfChan; i++) {
                    // Clamp to min/max amplitude
                    let sample = Math.max(-1, Math.min(1, channels[i][offset]));
                    // Scale into 16-bit boundaries
                    sample = sample < 0 ? sample * 0x8000 : sample * 0x7FFF;
                    view.setInt16(pos, sample, true);
                    pos += 2;
                }
                offset++;
            }

            return new Blob([buffer], { type: "audio/wav" });
        }

        // Convert and generate URL handle
        const wavBlob = bufferToWave(audioBuffer);
        const wavUrl = URL.createObjectURL(wavBlob);

        container.innerHTML = `
            <h3 style="margin-top: 0; margin-bottom: 20px; color: #2c3e50; font-size: 20px;">Extracted Audio</h3>
            <audio controls src="${wavUrl}" style="width: 100%; margin-bottom: 20px; outline: none;"></audio>
            <a href="${wavUrl}" download="${outputFileName}" style="display: inline-block; padding: 12px 24px; background-color: #3498db; color: #fff; text-decoration: none; border-radius: 8px; font-weight: 600; font-size: 15px; box-shadow: 0 4px 6px rgba(52,152,219,0.2); transition: background-color 0.2s, transform 0.1s; cursor: pointer;">
                Download Audio (WAV)
            </a>
        `;
        
        // Minor visual feedback on hover
        const downloadLink = container.querySelector('a');
        downloadLink.addEventListener('mouseenter', () => downloadLink.style.backgroundColor = '#2980b9');
        downloadLink.addEventListener('mouseleave', () => downloadLink.style.backgroundColor = '#3498db');

    } catch (err) {
        // Construct Graceful Error View
        container.innerHTML = `
            <h3 style="color: #e74c3c; margin-top:0; font-size: 20px;">Processing Error</h3>
            <p style="font-size: 15px; color: #34495e; line-height: 1.5; margin-bottom: 12px;">
                Could not extract audio. Ensure the file processed is a valid video/media source (like MP4) containing an audio track.
            </p>
            <div style="font-size: 13px; color: #7f8c8d; background: #fdfdfd; padding: 12px; border-radius: 6px; border: 1px solid #efefef; word-wrap: break-word; text-align: left;">
                <strong>Details:</strong> ${err.message}
            </div>
        `;
    }

    return container;
}

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Description

This tool allows you to extract the audio track from an MP4 video file and convert it into a high-quality WAV audio format. It is useful for creators who need to isolate sound from video clips, researchers looking to convert video lectures into audio files for easier listening, or anyone needing to repurpose video soundtracks for different media projects.

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